## Good News Everyone

Finally got my answer today, and was accepted as an illustrator on my first attempt. Lucky me, now I’m off to Sweden, and then maybe I’ll try uploading a few illustrations for my portfolio there.

I really should spend more time working on that portfolio, hopefully I’ll have a better acceptance rate on both music and illustration as the competition seems a little steep in the photography section.

Learned a bit more on working with isometric projection in illustrator, especially using the “line” tool and creating lines at predefined metric lengths and in the angles 330, 30 and 150. Maybe I should elaborate on that sometime.

## Isometric

I didn’t know how much fun it would be to play around with orthographic projection once you get the hang of it in Illustrator.

Things I’ve learned:

1. The “polygon” tool makes foor a perfect hexagonal shape, which is pretty much the outline of an isometric square.

2. Just remember isometry is basically a rectangle with 30 90 90 30 degrees angles, and use the shear tool to either 30 or 330 degrees (i.e. 330=-30)

3. It’s quite simple to just make anything two dimensional and then use the “shear” tool using the rule of thumb I mentioned in point no. 2.

4. Isometric projection is a great way to sketch ideas to use for more “realistic” perspectives, since projectional systems using distortion has a tendency to hide and distort details. That way, using orthographic projection makes for a great way of making “visual notes” to use later on.

There seems to be a certain demand for it on iStock even though there are already thousands of files available, maybe I’ll try my luck with a few isometric drawings if my first application as an illustrator isn’t accepted.

Kind of feels like I’m playing Sim City again, only not just playing a game while doing it, but actually working on something productive.

There’s something impersonal about this way of presenting things, you know, reminiscent of technical drawings and whatnot, but then again, I really do enjoy the “video game graphics” feel of isometric perspective.

After I finished this drawing I came to think of the problem of elipses and other difficult shapes and finally found this tutorial extremely helpful:

How to create advanced isometric illustrations using the ssr method

Especially worth noting is scaling everything to 86.602% then shearing according to which axis you want it in (+/-30 degrees etc.). So as a little note to self, 86.602% is worth remembering when working with isometric projection.

## Applied on iStock again

Finally got around to finish my application as an illustrator on iStock, fingers crossed and everything, but it seems they’re getting pickier with time. At least I got some training in working with vectors.

## Of sound mind …

Yes yes, not much happening as usual. It’s Sunday in August and just browsing my hard drive for old music projects and noticed I haven’t shared much in a while, so why not upload a short little theme I wrote for the piano a while ago.