Android’s Dream

It’s thirty years since the movie was made, and over fourty since the book (Do Androids Dream of Elecric Sheep?), and all of this really has nothing to do with my choice to write another song about this particular theme.


All I really wanted was just something in that same theme of “What would a robot sing about” etc… And here’s the result, all though I have to admit, it’s kind of a lazy production and I should do some mixing and mastering, maybe even elaborate on the composition a bit, but I wanted to share it anyway because I’ve already spent a bit of time on it now:


And the lyrics go like this:


Not too long ago

I met a sheep

fleece white as snow

and electric


And he said to me

you are asleep

catching your z’s

so don’t be sceptic


That’s when I ‘d recall

how after all

my mind’s is still

so synthetic


How could I have a dream

when it would seem

thoughts in my head are only




Two four six eight

that’s how humans iterate

octal, hex or binary

translates automatically


Three five seven nine

I come from an assembly line

made from chips and nuts and bolts

running on a hundred volts


One day in Japan

when I was made

I met a man

and he told me


Some day you’ll become

just like the rest

thinking like some-

one almost human


How could I have foreseen

what it would mean

for a machine

to uninstructed


Know that I’m something new

and someone who

has a new point of view


“I Like Motor Oil”

What’s up for today you ask?

Well I’m working on what I feel is my first “real song”, and in the theme of a few of my other tracks available here:

Happy Robot

and here:

Square One

I’m writing about what a robot would sing about if he or she’d be given a voice, of which is possible now thanks to speech synthesis (and as is implied by the picture, I’m using Vocaloid, and the voice known as Sonika).

This is going to be my first Vocaloid and the lyrics go like this:

I like motor oil
I like how it trickles down my cog wheels
I like motor oil
I like how it lubricates my joints

I like motor oil
I like how it minimizes friction
That’s why motor oil
Is why I will never disappoint

And so.

That’s how I work like
perfect clockwork and
that’s how you should
take care of me
oh can’t you see how
I can move with a
perfect groove and that’s how
I shake my shiny metal ass

I like motor oil
I like how it stops me from corroding.
And on every coil
No manner of dust will it omit.

I like motor oil
by now you should know just why I like it
that’s how I can toil
And work as my user might seem fit

And again

Tell me how I may
feel this way and how
that I can know
it makes me glow and
let’s me show how
I’m a robot
with a weak spot
for liquids that gets my body moving.

By the way, I just had a listen online, and it came out rather loud, so I thought I’d write a little warning here.

So here goes! And as mentioned, it’s a work in progress, and an early draft.

      1. Motor Oil

Motor Oil


It’s Caturday!

Or actually, it’s more like Sunday seeing as it’s past midnight, but not for me.

And so what have I been up to lately?

Well, I’m about to release a series of articles on the Audio Times focussing on sound design, and especially focused on the practice of subtractive synthesis using mainly FL Studio. You’ve already seen my basic percussion tutorial here, and now I’m writing about how to patch (or program if you will) a set of three different sounds that are the bread’n’butter for any electronic music, id est:

1. A how to on the basic “Moog-ish” mono bass.
2. A TB303 like bass and…
3. A cheezy string patch.

Meanwhile, here’s a picture of our cat Simson being lazy as usual.

Oh, and I almost forgot. I just uploaded a few sequences to my “Samples and Sequences Page” such as this one:


      1. 6. Beer to Peer

      2. download

Sound Effects


I really do hope I’ll be able to produce some more finished tracks sometime soon, it’s starting to be a while since I last put anything up as one of my “Songs”.

Tutorial: How to make a basic synthesized drum kit (using FL Studio)

OK then, it’s been a while since I last put anything up here, but seeing as I just might be writing about sound design for the Audio Times ( ), as well as seeing as I’ve been very active in the FL Studio forum lately. I thought I’d do a fairly basic introduction to creating percussion instruments using subtractive synthesis.


This time I’ll be using the 3XOSC that comes with FL Studio as it’s one of my favourites and really the «Swiss Army Knife» of Image-Line to make a basic Roland 808 style drumkit.


It should be noted that I will be using a proprietary piece of software known as FL Studio (earlier known as Fruity Loops before they changed their name). FL Studio is one of the leading Digital Audio Workstation applications in addition to being the most affordable and versatile. I have nothing to do with this piece of software other than being an enthusiastic user, but I still think it’s worth mentioning as it’s one of those big “bang for the buck” applications (while Ableton, Cubase, Nuendo and Samplitude are great pieces of software, none can match the price and versatility of the Image-Line line of production tools). You can download the (fully functional) demo HERE.

If you’re an open source enthusiast, I might suggest LMMS, which is today one of the most interesting and powerful pieces of open source production software. LMMS is made for Linux, but could be run alongside Windows either as part of a virtual machine, or using the Wubi (Ubuntu installed as a software application) installation available on the Ubuntu website. LMMS is not only interesting as it’s free and powerful and comes with some very interesting Game Boy synth and SID emulation synthesizers, but also because it very closely resembles FL Studio, and also features a clone of the 3XOSC I will be talking about here.

The  audio demo and tutorial demo .flp file can be found here:


      1. SynthDrums

      2. Click here for download (if you're having problems with flash).

Click here for .flp file


Finally, before we start, I’ve also uploaded this tutorial as a .pdf document if you’re not a big fan of white text on black to be found here: SynthDrumKitHowTo


Part one – The Bass Drum.


Step one:


Start up FL Studio and load the 3XOSC (well duh!).

Step two:

Set all the Oscillators to a sine wave and set the course tuning (crs) knob to the same pitch for all three. You could also use just one oscillator and set the volume of osc two and three to zero, but using all three gives you the option to combine waveforms, which is something we’ll want if we want a more «distorted» bass drum sound.

To set all the crs knobs to zero, simply hold down the alt key while clicking on the buttons, either that or try and turn all the crs buttons to zero, but it takes less time by just defaulting it (which is what you do when you alt click in FL Studio).

Step three:

Click on the instrument property tab of the 3XOSC channel settings.

Step four:

Set the attack (att), release (rel), hold and sustain (sus) knobs to zero. Then right click on the delay (del) knob and set it to «2 steps».

Step five:

Click on the pitch tab and set the attack, release, hold and sustain knobs to zero as well, and set the delay knob to «1 step». In addition to all this – set the amount (amt – the little knob at the far right) to maximum.

Step six:

You now have a basic bass drum patch, but to get the bass drum sound, you will probably have to play somewhere between four or five octaves lower – so to change this, you might want to change the master pitch of the instruments four or five octaves down (that is right click four or five octaves higher up than where the orange light is to make it lower).

I find setting it five and a half octave lower often does the trick (notice I set it to G rather than C).

And there’s your bass drum.

Now to change the timbre of the drum you could:


1. Change the waveform of one of the second or third oscillators to triangle or square to make the drum a bit more distorted.

2. Add a weak distortion to the drum using the Fruity Fast Dist, Hardcore, or using a bitcrusher like dBlue Crusher (freeware vst)

3. Put it through a compressor such as Fruity Compressor, Fruity Limiter, Maximus or Soundgoodizer (Soundgoodizer is great for adding a bit of «color» to the sound).

4. Equalize it (which is fairly obvious – equalizing the sound is particularly useful when designing any sort of percussive sound).


Part two – The Tom-Toms.


To create tom toms, simply experiment with the delay of the pitch and volume envelope and make it slightly longer – then change the master pitch of the instrument or just simply play notes higher up on the keyboard.


If you want a 70s lazer sound, all you need to do is experiment with the delay again and play even higher notes than that of the tom-toms.


Part three – The Snare Drum and Hi Hat.


If you followed the steps for creating the bass drum part one to four, all you really need to do is change the waveforms to white noise (the waveform right next to the question mark ( ? ) waveform). Then experiment with the delay.


The rule of thumb is basically that the delay of the snare should be slightly longer than the hi-hat.


To add colour to the hi-hat sound you might experiment with filtering it and/or equalizing it. You could use the resonance button (also known as modulator y within the 3XOSC) to make it slightly more metallic.


Putting it all together.


To make a beat you could simply use the step sequencer interface or you could set up a layer, set all the different 3XOSCs as children, then click «split children» in the layer properties and you now have a drumkit ready to use within the Piano Roll.


The drums in this tutorial will sound rather synthetic, which is why they’re perfect for any kind of lo-fi music. All you need to do to make it sound like a «Game Boy» drumkit is to set all the synths through a bitcrusher and there you go.




It’s still cold outside – but now without the comfort of Christmas around.

Contributions to the new year include a song called “Irregular Rampage” – which started off as an experiment working with “annoying” and “displeasing” waveforms to create a more gritty composition than those clean ones I’ve also been working with.

I’ve also put up a few more foley/SFX experiments up on my sound effects page.

A lot of my stuff will also be featured on my other website – but mostly for storage since that’s where my server is.

Over a month!

I just noticed it’s been over a month since last time I said anything here, so I guess it’s about time I do an update on what I’ve been up to.

The reason for me being inactive for so long is quite simply the fact that I now have a job that takes up a lot of my time. As well as being occupied with getting my little own LAMP server online @ here .

I think I’ll be working on the other site in the next couple of days as well – mostly as an experiment in writing another site from scratch using html and css, and maybe a bit of CGI with perl or php.

And for the record – I’m happy to say that I haven’t been inactive in my more artistic pursuits either – at least two new songs: “Cumulus” and “My Collie Rex” are added to my “songs” page. As well as I’ve taken a few photos to be uploaded later on.

But for now…


Music and Illustration

So what’s new?

Spent the past few days trying to polish up on my draftsmanship, as well as adding a few new pages to the website.

New pages are:


Songs – Whole songs, finished works and the likes of it

Samples and Sequences – Unfinished projects, experiments in making sound effects using synthesizers, short melodic themes et cetera.


Pen and Ink – Drawings by hand

Black on White – Whatever I make that’s simply black on a white backdrop.


Haven’t uploaded anything new the last few days, so I thought I’d add a little music I made a while ago.

This time it’s a kind of instrumental thing I made programming synthesizers (in true 8-bit spirit), using only one synth (many times), and no samples.

      1. Kenny Never Made It


Yay, closure. I’m now finally unemployed and in a somewhat ambiguous mood (can’t really figure out how I feel).

So to celebrate change/closure, I thought I’d upload a song I wrote about a robot with feelings.

      1. Happy Robot